AudioBuffer.sampleRate
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since April 2021.
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AudioBuffer
接口的 sampleRate
属性返回一个以浮点数表示的采样率。该采样率是存储在缓冲区的 PCM 数据每秒钟的采样。
语法
js
var myArrayBuffer = audioCtx.createBuffer(2, frameCount, audioCtx.sampleRate);
myArrayBuffer.sampleRate;
返回值
一个浮点数,表示缓冲区数据的当前采样率。
示例
js
// Stereo
var channels = 2;
// Create an empty two second stereo buffer at the
// sample rate of the AudioContext
var frameCount = audioCtx.sampleRate * 2.0;
var myArrayBuffer = audioCtx.createBuffer(2, frameCount, audioCtx.sampleRate);
button.onclick = function () {
// Fill the buffer with white noise;
// just random values between -1.0 and 1.0
for (var channel = 0; channel < channels; channel++) {
// This gives us the actual ArrayBuffer that contains the data
var nowBuffering = myArrayBuffer.getChannelData(channel);
for (var i = 0; i < frameCount; i++) {
// Math.random() is in [0; 1.0]
// audio needs to be in [-1.0; 1.0]
nowBuffering[i] = Math.random() * 2 - 1;
}
}
console.log(myArrayBuffer.sampleRate);
};
规范
Specification |
---|
Web Audio API # dom-audiobuffer-samplerate |